A real time strategy game I am currently developing with C++.
Features procedurally generated terrain using the diamond-square algorithm.
Download Windows executable
Source code is not available on this page. If you would like a copy of the source for any reason please inquire.
Library attribution:
SFML http://www.sfml-dev.org/
sftools https://github.com/mantognini/sftools
Boost C++ Libraries http://www.boost.org/
MicroPather http://www.grinninglizard.com/MicroPather/